Friday, March 31, 2017

099: Resident Evil 7: Biohazard - Eeeeethaaaann... ETHAN!


In this episode:
  • We're back this month to discuss Resident Evil 7: Biohazard. Fio's a long-time RE fan, and Ian got to play both the demo and the game on PSVR, so there's quite some ground that gets covered.
  • It’s good having someone doing something in the style of P.T. since Konami has no interest in games anymore, apparently.
  • While there are definitely complaints to be made about some samey-ness in the monster design, the Baker villains were all very well crafted and they exude character in their appearances.
  • The setpieces in this game are really strong, especially the house. As mentioned the Bakers are also really strong/well-realized monsters and characters. The story, to be charitable, is not so much.
  • In the opening act of the game, uh, you get fucked up bad. You get fucked up real bad.
  • This game is just really well paced and plotted and all around a solid outing, which is definitely refreshing after the mess that was Resi 6.
  • We talk briefly about competing philosophies in terms of how developed your main characters should be in games.
  • Ian found a cool couple of Behind the Scenes featurettes on YouTube (SPOILERS):

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